FPL rules
Planner rules guide
This page summarizes the official Fantasy Premier League rules that matter most when planning transfers,
lineups, and chip usage in this app.
Squad structure
- Your squad has 15 players: 2 goalkeepers, 5 defenders, 5 midfielders, and 3 forwards.
- You can own at most 3 players from the same real-world club.
- Your committed gameweek must finish within budget.
Starting XI
- Your lineup must contain 11 starters and 4 bench players.
- You must start 1 goalkeeper.
- You must start at least 3 defenders, 2 midfielders, and 1 forward.
- You cannot start more than 5 defenders, 5 midfielders, or 3 forwards.
Captaincy
- You must choose exactly 1 captain and 1 vice-captain.
- Both must be in the starting XI.
- The same player cannot be both captain and vice-captain.
Transfers and hits
- Free transfers roll forward up to the season cap supported by the planner.
- Extra transfers beyond your free allocation create point hits.
- An incomplete transfer must be finished before a week can be committed.
Chips in this planner
- Wildcard, Free Hit, Triple Captain, and Bench Boost are supported.
- The planner tracks first-half and second-half chip sets separately.
- Used chips stay unavailable in later committed weeks.
How validation works
The planner validates important constraints as you make changes and rechecks budget, lineup,
and transfer completeness when you commit a gameweek, so you do not need a separate validate
step before saving your plan.